shield overcharger ftl. They can be encountered as starting crew on the Crystal Cruisers, in Tektite (the 3rd layout of the rock ship), in the. shield overcharger ftl

 
 They can be encountered as starting crew on the Crystal Cruisers, in Tektite (the 3rd layout of the rock ship), in theshield overcharger ftl  Though, having two or three layers of shields works well with high evasion

Shield Overcharger Drone: Like a bad Defense II; doesn't do enough to justify its use in almost all cases. onslaught deletes hull and spawns tons of breaches. Sectors are determined randomly, but. You find a Slug Cruiser and Rock ship at a standoff, both with weapons armed and ready to fight. It also regenerates that Zoltan shield if you take too long during the fight. If the zoltan shield is up, they won't teleport back when they are low on health, possibly coming back again. 1: How do you make it work with no power? (I know this is possible from the EL Addon in Captain's Edition) 2: Is it possible to make it charge three bars of Zoltan Shield at once? 3: Is it possible to make it so that it doesn't use up drone parts? The shield overcharger seems to be bad by design. sarrowquand Jul 26, 2016 @ 2:52am. They DO have a tooltip that says that Archaeo-Engineer ascension perk adds 75 shield points to them. * Super Shield from drones is up too infrequently to do anything against bombs or boarders. Hack his shields for a shorter fight, or his weapons for a safer fight. What's worse is that beams, drones, ions, or pretty much any hazard completely negate the shield drone. The Engi are grateful for your help and offer a small reward. create drone recovery arm without having to go to store, etc. There must have been rich pickings for pirates around here up until war broke out. Three scrap arms gives you 33. g. Showing 1 - 9 of 9 comments. Shield overcharger Will fly around your ship and create a part of a zoltan shield. However, a Zoltan Shield will not protect a ship that lacks a shield system (the ion pulse will ignore the Zoltan Shield); this is likely a bug. What is the shield overcharger? How do I get it and what does it do?Anyway, after said extended amount of waiting, draining, taking their hits and fighting boarding teams, this message popped up: The ship suddenly disables their weapons. You pick up a Zoltan life raft floating in space. Bug happens when fighting an enemy, it is normal when no enemy presents. I group Shield Charge Booster with the Distraction Buoys - it's nice if you get it, but don't spend your scrap to buy it. Civilian FTL haywire escort; Backup DNA Bank []. Ships tested: Federation layout A and Engi layout A. This random event occurs in: Engi Homeworlds. It also regenerates that Zoltan shield if you take too long during the fight. Trivia. xmlFederation Ships can only be fought in the Federation deserters random event. This event can occur only once per sector. The shield overcharger protects you from lasers. Using certain cheat programs, you can edit your ship's stats, including shields, to 5 or more. Zoltan shields don't recharge except in two cases. 3; Reactions:. The actual cost/benefit analysis varies by ship, so something that can't take down Zoltan Shields is probably in serious danger facing Zoltan ships, similarly, a ship without shields and/or LRS is in serious danger in Nebula sectors because of the high likelihood of automated ships with things like beam drones, as well as these sectors. So did the Rebel Flagship just do an invisible FTL jump that took milliseconds or what? 74K subscribers in the ftlgame community. Hacking Stun removed from game. Merchant docked with Lanius. 8 vs 1. . I feel like I should be embarrassed, but I looked into my stats, and wow, I played 76 games, and zero total victories. sarrowquand Jul 26, 2016 @ 2:52am. Yesssssssss. Engi fleet discussion. Btw, if you happen to get a zoltan shield augment, you will still get boarded in boarding events. Shield Overcharger. Your sensors are picking up a single life form. In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. "C starts with one of the best early game beams and a more reliable defense. However, after multiple attempts, I can't even get past sector 2. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. . You need to deal damage faster than his shield bubbles regen. Each timer resets should the drone become unpowered; Overcharged shields are lost when making FTL jump; Usage tips: part 1, part 2; Shield Overcharger + [] 105 votes, 14 comments. A powerful cruiser with overwhelming offensive potential, but protected only by its energy shield. So did the Rebel Flagship just do an invisible FTL jump that took milliseconds or what? Unlike that zoltan shield though, that so long as the shield overcharger is powered and operating, the drone will continually replenish and strengthen layer by layer of the super shield. A Shield Charge Booster improves recharge by 15%, and they stack additively -- so three of them improve recharge by 45%. It's too much downside for too little upside. Keep defending from the superweapon and firing at the shields. (e. Plasma storm incapacitated ships. You don't assume direct control over them, but instead they are now simply "friendly". Showing 1 - 5 of 5 comments. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. 2. A merchant ship is docked with a Lanius transport. The shield can absorb 5 HP of damage and can only be recharched by doing an FTL jump. It makes absolutely no sense that my weapons simply stop charging just because the enemy went invisible, especially after I've already engaged in combat. Augmentations [] Advanced FTL Navigation []. Starts with the Long-Ranged Sensors and Titanium Casing Augments. Just having the overcharger drone active does not protect you from teleport by itself. If you lose the overshield then you are vulnerable until it comes back. For the most part, it's a pretty incredible defense. So did the Rebel Flagship just do an invisible FTL jump that took milliseconds or what? I just lost a Zoltan B run because the defense drone 2 and shield overcharger I was relying on to block much of the enemy fire was constantly being… Anybody has that feeling? In the normal version, everything seemed really random, but in AE, in advance sectors, I ALWAYS stumble on an enemy with EXACTLY the thing that my ship cannot do anything against. Auto-ship carrying shield virus. payload removes systems with good breach chance, very good and fun. . com, at (800) 886-4870 Ext. Misses so often that it almost feels like a 9yr old playing COD on the PS4. g. FtwLasers · 3/11/2014. Three scrap arms gives you 33. Ion and Beam weapons will do double damage. Nevertheless, the developers allowed the modding community. This means that it’s effective missile defense even on large ships like Federation A and Mantis B that a defense drone can’t protect very well. Just having the overcharger drone active does not protect you from teleport by itself. 3. It makes absolutely no sense that my weapons simply stop charging just because the enemy went invisible, especially after I've already engaged in combat. Increased Vector Thruster Overcharger Density from 0. I've got to that point in FTL AE where I'm reasonably comfortable playing on normal difficulty, but this ship is just crushing my dreams of ever getting 100%. g. Here's a quick table based on the wiki: Keep in mind that most battles in FTL are decided in well under a minute. the further you get, the less useful they are because by s6 or s7 you need to have the augment slots filled with something useful, or you're going to have a bad time. What sectors are in FTL? There are five sector types in FTL: Civilian. On the other hand it also got a lot of de-buffs, since any ship with a Shield Overcharger drone, let alone mind-control, hacking or an annoying pirate ship layout with Shields or Weapons separated, will be a problem. Anti-Personnel Drone. FTL has a small, active modding community. Register for free, get approved in minutes, and quote instantly. I love the stealth cruiser, and I recently unlocked the type C. Focus your firepower on the shields. 1% increase in scrap. Is there any way around this? I understand the game is meant to be difficult and. Max shields and no evade, or max evade and no shields? Just thought of this and i'm kinda curious as to what others would decide and why. The number of guaranteed stores is determined by the sector type. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. Diplomatic Immunity. So did the Rebel Flagship just do an invisible FTL jump that took milliseconds or what? - Shield overcharger Also nicknamed by me "the shit overcharger" - Anti-drone A waste of scrap and parts. < > The Zoltan shield coupled with two Shield Overcharger Drones is the ultimate answer to hacking. So did the Rebel Flagship just do an invisible FTL jump that. This event can occur only once per sector. Offense drones may be useful to run down his super shield quickly. The Long-Ranged Scanners will detect no ship presence. 33 to 0. . Some enemies can have level 9 or 10 shields (up to 5 shield layers). Drone part is consumed once it finishes. From there, I whipped up this little chart here. Zoltan Shields are outside in FTL, true, but I think spending 90% of the battle listening to overload sounds and watching your ship sparkle with green arcs is a bit irritating. "Ah, a. 2-star crew gives you a 30% recharge bonus, and each Charge Booster gives you 15%. - Anti personnel A mantis that costs power, moves sluggishly and can't do anything other than fighting. "An unexplained technology creates this nearly impenetrable shield. . (e. Enforcer, 1 C. We all know that, right? Good. The distress call appears to be emanating from a Slug ship caught in open space by a Mantis raider. Invite him to join your crew. Notice that the Stealth Cruiser A lacks Shields. Q: Can an enemy teleport to your ship with your Shield Overcharger. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. There's only two things I really like about the Shield Overcharger - one is that its shield barrier never misses, or gets distracted by other stuff, so if it's up in time, it. Level 2 doors are a godsend. Advanced FTL Navigation now maps every new sector (and costs more). If I have a shield nullification system, I'll make special platforms that are full armor. Combine these with cloaking and powerful engines and you may find yourself breezing through most fights. Zoltan shields destroy Missiles, bombs, boarding/hacking drones, flak, and ion weapons, however the shield can only be recharged by this drone(or after a jump if you have the zoltan shield augment) Support Support drones help you and your crew on board Repair Drone The shield overcharger might be able to save you from a spot of damage every once in a while, but what if the enemy has two weapons? Beams? Straight up death sentence. Oxygen is a key element on most ships. Augments. 3. According to the wiki, it does stack. Repair Arm is at best situationally useful, and at worst a waste of an augment slot. L. Shield drones stop at best 1 shot per 10 seconds and don't thwart drones. You message them to see if they need any help. "Traveling vessel, you will submit to crew profiling to identify fugitives of the empire. Zoltan Shields are also called Zoltan Super Shields, Zoltan Energy Shield or just Super Shields. They either need to be cheaper (1 power) or recharge faster to have any real use. It seems during the battle they lost some fuel cells from their storage. As long as the supershield remains up you cannot be hacked, boarded (barring special events where the text reflects that the enemy has a. But compare, say, the small size shields to level 5 shields. Assuming they stack the same way I believe Reloaders. There are a lot of mods, and mod lists can easily fall out of date. Demonic-Toothbrush • Life-Seeded • 6 mo. Some of them have maximum training in all skills. Cloaking will help dodge the shots, as they are all at once. Crystalline research facility; Damaged Stasis Pod []. Auto-ship fight. You can look into my profile game screenshots, the latest one to see it. ) Keep waiting on the star map to improve and test your ship. Minor tooltip text changes. Loss of Cabin Pressure. The shield overcharger works a lot better than the armchair pilots suspect. You detect life signs on a nearby moon - a lone Slug marooned on its surface. This means that it’s effective missile defense even on large ships like Federation A and Mantis B that a defense drone can’t protect very well. ) Shield Overcharger+ Drone Rotation Speed 5->4 ~~~~~blueprints. 15, giving about 87% of the base time (not 85%). Your shield recharge speed is going to depend on how many bubbles you have, so lets be the most generous and give you max-level Shields, which will naturally recharge the 3rd to the 4th bubble in 1. Lifeform Scanner and the FTL augmentations are pretty universally bad, and I generally sell them the first chance I get. Augments. Every time you jump, or if you have run out of fuel, there is a chance for a battle, interaction with locals of the sector, or for nothing to happen. 4. Mind control is blocked by Zoltan Shields, unless you have Zoltan Shield Bypass augmentation. Cloaking is a defensive system. Suddenly, with a swift chop and a signature "Woo!" WWE icon Ric Flair defeats The Overcharger and encourages you to switch to CarShield to teach. The pirate you encounter here looks worn down, but hungry. Edit. Rebel attacking refueling outpost. Here's a quick table based on the wiki: Keep in mind that most battles in FTL are. " Power Required: 3 Time Between Shield Generation: 8. So did the Rebel Flagship just do an invisible FTL jump that took milliseconds or what? The Engi cruisers are the ships of the Harmony Collective, and rely largely on ion and drone weaponry, in order to defend themselves. havokizer is basically a mining beam sidegrade, removes one hull damage in exchange for much greater effect chances. A secondary Target Uplink on an Orbital Ring may be needed in extremely large systems. We all know that, right? Good. For FTL: Faster Than Light on the PC, a GameFAQs message board topic titled "Oh no, this board died" - Page 3. Fixed minor mouse input bugs. The shield overcharger actually makes zoltan shield slower the more you have. ". They give you a schematic as compensation. You also have Zoltan Shields that stops almost any attack in its tracks. This event can occur only once per sector. Shield Overcharger Drone Rotation Speed 5->4 (these fixes make it so drones can't overlap. You receive low scrap with resources. They can be encountered as starting crew on the Crystal Cruisers, in Tektite (the 3rd layout of the rock ship), in the. Stores can be found at designated beacons or in events. True, but you should be killing enemies before they can board return, heal, and reboard. carnage is a bit overrated imo, but still powerful. - Boarding droneThe Zoltan cruisers are the advanced vessels of the Zoltan race, using their powerful shield technology for protection, and utilizing their natural power generation for running these cruisers effectively. Zoltan Shields prevent boarding, hacking, and. Shields are a system that projects a protective barrier around your ship, which absorbs damage until it is removed. I personally did, but i'm not ruling luck out of the equation. We all know that, right? Good. " Get to sector 8 without your ship's net oxygen levels exceeding 20 percent (starts after the first jump). 3. Enforcer Starting Reactor: 10 Max Hull: 30 Crew Capacity: 11 System Limit: 11 Starting Systems Shields (0) [Max 2] Engines (2) Oxygen (2) Weapons (2) Drones (2) Clonebay (1) Cloaking (0) [Max 1] Arbiter Artillery (1) [Max. Q: Can an enemy teleport to your ship with your Shield Overcharger. The Long-Ranged Scanners will detect ship presence. However, there have been reports of a Mantis war camp only a few. There are also distress signals that may come from different systems. On my Twitch channel Im currently undergoing an FTL HardChallenge where I aim to win against FTL in all 28 ships on Hard. and luck is a significant factor there, since you need to have the Supershield generate shortly before the Pulsar does its. After a few seconds, they inform you they have mapped their entire genome and have everything they need. Note: this event occurs at a regular beacon, but when you arrive there will be a nebula environment. EDIT: This is refering to the max power provided by the dedicated systems (Shields and Engines) this is not including augments such as the Zoltan Shield or other systems that boost either stat like Cloaking or the. Default Name: The Adjudicator Starting Crew:. These upgrades can. So did the Rebel Flagship just do an invisible FTL jump that took milliseconds or what? havokizer is basically a mining beam sidegrade, removes one hull damage in exchange for much greater effect chances. a Ramparts module (more armor, armor hardening and hull for the starbase, +2 defensive platforms cap) and the shield overcharger building (+50% starbase shield and shield hardening, +25% defense. In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. Many wins against the Rebel Flagship on hour for me was thanks to evading several shots. It's cool that the super shields stop hack that's already been launched. ) To begin regular gameplay, select "Start Game" then confirm. I'm going to be so mad with my self if I mess up and lose this time :D. Drones perform tasks such as attacking enemy ships and crew, defending your ship and crew, and repairing your ship. Mind Control is a new system for FTL Advanced Edition that can convert enemy units to your alliance for a temporary period of time. In. * No possibility of hacking shields down and vaporizing ships quickly with my ship weapons * I was so intoxicated by the boarding power that I wasn't paying attention to hull, got down to 2 hull at one pointCitronvand Apr 10, 2014 @ 1:39pm. For weapons, Gatling gun, Vulcan, or other high DPS cap weapons are the way to go. There are also two "special" sectors: the Hidden Crystal Worlds (never shown on the map) and The Last Stand (final sector with unique mechanics). (the most notable one is level 2 shields by the end of sector 1 ; after that, systems upgrades become already less significant). The Mantis is terrified at the sight of your crewmember. You can acquire them by completing challenges set forth by the achievement's description. (Mind Control) Use your Mind control system to calm him down. . E. #2. Fixed: Enemy “charge” weapons could lock up and never fire when used with Cloaking. This random event occurs in: Slug Controlled Nebula Slug Home Nebula at a distress beacon. It also regenerates that Zoltan shield if you take too long during the fight. In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. According to the wiki, it does stack. ) Start the game and select the Ship Customizer Option. The Long-Ranged Scanners will detect no ship presence. 1% increase in scrap. Overcharger drone can replenish 1 hit of a shield, can even add one hit to a ship with no zoltan shield to begin with. So you get (110/100 * 110/100) scrap bonus = 121% => 21% increase. So it's basically useless to ensure hacking – there's the depower. Recharge time is the inverse of recharge rate. What is the shield overcharger? How do I get it and what does it do?Q: Can an enemy teleport to your ship with your Shield Overcharger. having two scrap recovery arms early, you got extremely lucky. It is actually better than a regular shield level early on, since it still recharges faster than any single weapon's cooldown, and can also sometimes stop missiles and even bombs. This random event occurs in: Slug Controlled Nebula Slug Home Nebula in a nebula. Shield Overcharger "Generates a single supershield barrier periodically. It also regenerates that Zoltan shield if you take too long during the fight. 9. It turns out they have been studying the Lanius's ability to reshape metal. These crewmembers are obtained through choosing particular options during specific events and come with unique pre-defined names. The actual cost/benefit analysis varies by ship, so something that can't take down Zoltan Shields is probably in serious danger facing Zoltan ships, similarly, a ship without shields and/or LRS is in serious danger in Nebula sectors because of the high likelihood of automated ships with things like beam drones, as well as these sectors being. 1: How do you make it work with no power? (I know this is possible from the EL Addon in Captain's Edition) 2: Is it possible to make it charge three bars of Zoltan. . On the sector map, there are three groups of sectors: Civilian, Hostile, Nebula. We all know that, right? Good. Hack his shields for a shorter fight, or his weapons for a safer fight. P. (The super shield is the green stuff, either through the Zoltan Shield Augmentation or the Shield Overcharger drone) If Shields block ion damage, it is treated as though the ion shot has hit the Shields room. But the 3 engine case has 6. The color of the room indicates its oxygen level: white indicates maximum oxygen, red/pink indicates lower oxygen, and red lines across the room. If shit goes down the sink, you can continue charging FTL and will be able to get out earlier. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. While it is perfectly possible to accidentally get. Boss Missile) An item only used for specific game mechanics. I personally did, but i'm not ruling luck out of the equation. Nebula [] The only thing the Shield Overcharger does that's reasonably unique and kind of reliable is that a Supershield will completely block a Pulsar's Ion effect, which normally hits both Shields and random non-Shields Systems. Lose a shield layer (Must have a shield system or this option. E. * Shield Drones charge slower and slower the more super-shields you have, further reducing their efficacy. Default Name: The Adjudicator Starting Crew: 3 Zoltan Starting Reactor: 5 Max Hull. Keep your eye out for blue options which. Scrap Cost: 60 Shop. Quests are started in some of these events. The Zoltan's advanced shields technology gives this ship an edge during each battle. An item only comes equipped on a particular ship. You'll have to fight! Fight a Pirate ship. Wormhole FTL for life Also this is not my idea, but i highly support it, especially with few adds from later posts. Rebel attacking Federation loyalists. It takes 3 power to generate 1 zotlan shield after 8 seconds and potentially more shield taking 3 more seconds each layer. " A good example of players' valid complaints that FTL relies too heavily on RNG, Diplomatic Immunity is seemingly much less skill-based than the majority of in-game achievements. Stealth B without buying shields Very definitely possible. It also regenerates that Zoltan shield if you take too long during the fight. For the most part, it's a pretty incredible defense. Advanced Edition flagship is whipping my ass so hard at everything I tried to plan. Overcharger drone can replenish 1 hit of a shield, can even add one hit to a ship with no zoltan shield to begin with. They will conveniently have a bypass but you can't be boarded from enemy ships. add info --> Engines: Charges the FTL drive and powers evasion. Unlock. R. This random event occurs in: Rock Controlled Sector Rock Homeworlds The Long-Ranged Scanners will detect no ship presence. Yesssssssss. Balance changes:. Overcharger acts as a fake Zoltan shield and anti drone helps it by protecting the shield and the ship from drones. The shield overcharger seems to be bad by design. For example, 3 shields + 7 engines and 4 shields + 4 engines both cost the same amount of scrap, 375. You receive a request, "All of our military ships have been destroyed or damaged during the rebellion. Stealth C defense is sustainable. Ancient Shield Overcharger's value depends on what weapons the enemy is using, but can really help against Torpedoes, Lances, and Neutron Launchers. For this achievement to work, you must shut down the oxygen in 80 percent of the rooms on your Lanius Cruiser until you reach sector 8. #1. Just upgrade your Cloak and get a Zoltan Shield/Drone Control w/ Shield Overcharger. You can use this to compare the cost and ES of different engine/shield combinations. . You need to deal damage faster than his shield bubbles regen. 8% of Uncharted Nebulas have no stores at all. Projectile-Based weapons that do not have hull damage nor ion damage (like most Particle Weapons) will "skip" the Zoltan Shield and hit the ship's rooms unless there is a regular Shield bubble up. Even the Shield+ Drone requiring 1-less power isn't. The defense drone mk II also takes 3 power, but shoots down projectiles every second or so. Hacking will definitely be useful. 0. If that is the case, it depends entirely on engine level. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. . Each barrier blocks one shot regardless of the shot's damage. It appears the distress beacon is coming from the surface of a nearby moon. 0 sec. You can reach us at [email protected] the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. Hi, I found out the cloak depletes faster than normal. Good challenge. Earning two of the three Rock Cruiser achievements will unlock Layout B. Time Between Heals 2. FTL Recharge Booster augmentation multiplies charge time by 80%, two of them by 67%, and three of them by 57%. Random events are initiated by jumping to another system. You receive a drone schematic with low scrap. The Hull Repair Drone raises your effective health against the Flagship from 30 to something like 60. Q: Can an enemy teleport to your ship with your Shield Overcharger. True, but you should be killing enemies before they can board return,. L. I'm going to be so mad with my self if I mess up and lose this time. This random event occurs in: Zoltan Controlled Sector Zoltan Homeworlds The Long-Ranged Scanners will detect no ship presence. Only the energy outbursts from an FTL engine are powerful enough to recharge. To find the improved time, divide by 1. I do my Sector One fights a lot better now. com There's only two things I really like about the Shield Overcharger - one is that its shield barrier never misses, or gets distracted by other stuff, so if it's up in time, it works 100% of the time. The weapons are decent enough, but the lack of shields and cloak cause me to eat serious damage from every single encounter that isn't a ship with beam only weapons. Recharge time is the inverse of recharge rate. But then i found another shield drone in a shop and bought it out of curiosity, seeing how well the two would work together. A Slug ship hails you: "We've detected some worrying radiation coming from your medical unit, perhaps you should take a look?" As he signs off, your medical bay shuts. You message them to see if they need any help. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. fandom. The Drone Control system powers drones, which act automatically and cannot be controlled directly. Zoltan Shield is an augmentation that grants energy shielding which protects ship's standard shields, hull, and crew from any damage until it is depleted. Command: AUG id. It's a 15% increase in recharge rate, not a 15% decrease in recharge time. As hidden Augment: AUG HIDDEN id --- adds the augment as hidden, it will still retain its effect but it will not take up a slot, you may only add 2 hidden augments this way. ago. You don't assume direct control over them, but instead they are now simply "friendly". Fixed a bug that cause docked ships not be able to jump to ftl when placing more than one ftl drive near a landing pad. 72K subscribers in the ftlgame community. Otherwise, these ships are either in need (so you cannot engage them in combat) or are Pirated. Shield Drones & Ion Intruders now require only 2 power and cost less. The large Crystalline Beings escort your crew onto the station and gingerly help them into a scanning chamber. Note that the ships can also be unlocked through other means, as described on the Ships page . carnage is a bit overrated imo, but still powerful. A. The weapons are decent enough, but the lack of shields and cloak cause me to eat serious damage from every single encounter that isn't a ship with beam only weapons. Normal is 1 bar per depletion, but this cloak bug depletes more than 1 bar, up to 3-4 bars per depletion. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. This is the Stealth Cruiser ship unlocking event. 0 sec. For three years, if I was up against a ship with say an ion blast and a minibeam, I'd cloak the ion blast and hope it didn't hit anything important (which it often did) but while I'd still do the same on the first jump, after getting. Scrap Cost: 60 Shop Rarity: Rare Hull Repair Drone "Automatically repairs 3-5 damage to your hull. A ship without life forms within a nearby dense asteroid field is giving off the distress call. It includes one random "half price" drone. The Long-Ranged Scanners will detect no ship presence. - Anti personnel A mantis that costs power, moves sluggishly and can't do anything other than fighting. You receive the "Ship Customizer Beacon" augment, choose a starting scrap and loose all fuel. Zoltan shields don't recharge except in two cases. Stealth C has weapons better suited for early sectors. Also works for Wraiths and Pulsars,. What sectors are in FTL? There are five sector types in FTL: Civilian. In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. (the ship can also be unlocked by winning the game with the Slug Cruiser) You are immediately messaged by an imposing looking Rock war vessel, "You're the ship off to 'save the Federation,' aren't you? And you. the shield deploying drone takes soooo long to get a layer up and it's gone in a hit, and you lose. anarcher Apr 10, 2014 @ 2:13pm. So did the Rebel Flagship just do an invisible FTL jump that. Fire Drone slightly weaker but only requires 2 power. Functioning system replenishes ship's oxygen supply. Manning the Engines increases evasion (by +5/+7/+10 %) and the FTL Drive charge rate, depending on the manning crewmember's engines skill level. This event can occur only once per sector. The other case is the flagship, every 4th powersurge in phase 3 refills the shield to full. (typical in-game example is using the Shield Overcharger + drone on Simo-H)Sectors are zones in FTL: Faster Than Light, each containing between 19 and 24 beacons. There are no in-game ships with more than 4 shields, although certain auto-scouts in the endgame can put up to 9 power at once into shields; functionally no.